Synchronize primitive-typed Svelte stores across a simple WebSocket connection.
This was originally designed to allow touch panels to use Svelte with any backend.
Initialization
main.ts
import { WebSocketWrapper } from "svelte-websocket-stores"
export const sws: WebSocketWrapper = new WebSocketWrapper("ws://192.168.0.64:80", "tp1");
sws.start();
Write-only example
component.svelte
<script>
import { sws } from "main.ts";
let pressStore = sws.webSocketStore<boolean>("myCoolButton.press");
function press() {
$pressStore = true;
}
function release() {
$pressStore = false;
}
</script>
<button
on:pointerdown={press}
on:pointerup={release}
on:pointerout={release}>
<slot />
</button>
Read-only example
component.svelte
<script>
import { sws } from "main.ts";
let sizeStore = sws.webSocketStore<number>("myList.size");
</script>
<div>
{#each { length: $sizeStore } as _, index}
<slot />
{/each}
</div>
All communication between a server and this library is over WebSocket.
All WebSocket messages are interpreted as JSON objects.
The message object is defined as:
type Json = boolean | number | string | { [key: string]: Json } | Json[] | null;
type Message = {
scope: string;
id: string;
value: Json;
}
The field scope identifies the scope of the client it comes from and limits which clients receive it when coming from the server.
The field id is the primary identifier and determines where the value field is stored.
scope field is checked if it is global ("global") or matches the client's local scope (for example "tp1"). If it does not match, the message is discarded.id field from the dictionary holding the respectively typed stores.value field.scope and id fields from the dictionary holding the respectively typed variables.value field.[^1]: This is the behavior expected by this WebSocket client