It is based on source-engine-model-loader example with some additions and fixes that allowed to use Half-Life 2 models
in three.js and parsing it through source-engine-model-loader, it still has some quirks with some models for unknown
to me reasons.
Sound Browser from ceifa exists, why Model Browser doesn't.
It was just also a random idea from back of my brain, and I thought it would be useful for people (i.e. Garry's Mod mappers, developers)
materials and models size combined is roughly 800MiB+, so you must install it by yourself.
models folder to assets/ from hl2_misc_dir.vpkmaterials/models folder to assets/ from hl2_textures_dir.vpknpm run dev and your server should be running at localhost:5173