SvelteGames

A website dedicated for my browser games.

Updates

Versioning is done using "npm version [new-version] --git-tag-version false". Minor updates always start with 1.

update 3.2:

  • Added code to support spectating functionality for "jumpy Man (Online Multiplayer)".

update 3.1:

  • Removed +server.ts in the first layout. Websockets are used instead of http requests.

update 2.5 - 2.26:

  • Websocket link is now sveltegames.onrender.com:3000.
  • Added server.ts.

update 2.4:

  • In svelte.config.js, changed adapter-auto to adapter-node.

update 2.3:

  • In "Jumpy Man (Online Multiplayer)", added player 2 functionality.
  • Removed /jumpyManOnline from websocket path in "Jumpy Man (Online Multiplayer)".

update 2.2:

  • In gameData.ts, MultiplayerIndex was 1. Now it's correctly changed 2.
  • When connecting to websockets, wss is used instead of ws.

update 2.1:

  • Added two games "Jumpy Man" and "Jumpy Man (Online Multiplayer)".

update 1.1:

  • first commit

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