An implementation of Conway's Game of Life using Svelte.
Play with it here: https://svelter-game-of-life.now.sh/
The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970.
The "game" is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves.
The universe of the Game of Life is an infinite two-dimensional orthogonal grid of square cells, each of which is in one of two possible states, alive or dead. Every cell interacts with its eight neighbours, which are the cells that are horizontally, vertically, or diagonally adjacent. At each step in time, the following transitions occur:
Any live cell with fewer than two live neighbours dies, as if caused by under-population.
Any live cell with two or three live neighbours lives on to the next generation.
Any live cell with more than three live neighbours dies, as if by overcrowding.
Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.
The initial pattern constitutes the seed of the system. The first generation is created by applying the above rules simultaneously to every cell in the seed—births and deaths occur simultaneously, and the discrete moment at which this happens is sometimes called a tick (in other words, each generation is a pure function of the preceding one). The rules continue to be applied repeatedly to create further generations.
See Wikipedia
Install the dependencies...
cd svelter-game-of-life
yarn
...then start Rollup:
yarn dev
Navigate to localhost:5000. You should see your app running. Edit a component file in src
, save it, and reload the page to see your changes.
By default, the server will only respond to requests from localhost. To allow connections from other computers, edit the sirv
commands in package.json to include the option --host 0.0.0.0
.
To create an optimised version of the app:
yarn build
You can run the newly built app with yarn start
. This uses sirv, which is included in your package.json's dependencies
so that the app will work when you deploy to platforms like Heroku.
By default, sirv will only respond to requests that match files in public
. This is to maximise compatibility with static fileservers, allowing you to deploy your app anywhere.
If you're building a single-page app (SPA) with multiple routes, sirv needs to be able to respond to requests for any path. You can make it so by editing the "start"
command in package.json:
"start": "sirv public --single"
Install now
if you haven't already:
npm install -g now
Then, from within your project folder:
cd public
now deploy --name my-project
As an alternative, use the Now desktop client and simply drag the unzipped project folder to the taskbar icon.
Install surge
if you haven't already:
npm install -g surge
Then, from within your project folder:
yarn build
surge public my-project.surge.sh