fvtt-svelte-seed Svelte Themes

Fvtt Svelte Seed

A seed project to test fvtt with svelte js

Provides a bare-bones Foundry module template repo to get set up with using TyphonJS Runtime Library and Svelte on Foundry VTT with ES Modules.

About:

Getting started with a new library or development methodology can be difficult. This template repo contains a bare-bones setup suitable to start working on your own module. Certainly do check out Essential Svelte (ESM) for more involved demos that show specific concepts available with Svelte and TRL. Please stop by the Discord server to ask any questions.

Installation:

  1. Create your version of the template in a new repo by clicking on the "template" button above. In this process rename the repo to your new module name.
  2. Use WebStorm or VSCode to clone your repo into the Foundry VTT data / modules directory (make sure to keep the name of your repo as the folder installed in your module directory).
  3. Modify the module name in module.json & package.json to match your new repo name likewise consider renaming the source and styles referenced in module.json to the name of your new module.
  4. You may of course also change the title of the module in module.json to your new module name.
  5. Rename in ./rollup.config.mjs the name of the bundle / distribution and output CSS file to match the names you set in step #3 above.
  6. Open in your IDE and proceed to run npm install
  7. Run the NPM script build or for constant development build-watch (this builds and bundles the module to ./dist.)
  8. Restart Foundry VTT. This is necessary for Foundry to load the new module.
  9. You should now have a new module installed Essential Svelte (ESM) or whatever title you set in step #4 visible in your modules list.
  10. Launch a game / world of your choice.
  11. Enable your new module under Manage Modules.
  12. On reload the basic application will appear instantly as it is rendered in the ready Foundry hook from the entry point: ./src/init.js

What Is Happening Here?

Not a lot as this is a bare-bones setup allowing you to further modify this module to your own liking. It provides the basic build setup and a "dummy" SvelteApplication instance. The best thing to do is to change your repo name to the name of your new module then also adjust this name in the name field in package.json and module.json to match your new module name.

About the TyphonJS Runtime Library:

The TyphonJS Runtime Library (TRL) brings an exciting new library resource for all Foundry VTT developers to build advanced modules and game systems using Svelte. A Svelte UI component library built for Foundry and extensions to the core Foundry UI / Application framework make it easy to create declarative Svelte based UIs in a method familiar to Foundry VTT developers. The core UI component framework contains reactive "application shells" that provide an enhanced ability to control your UI / window experience including intro and outro transitions along with support key UI elements like context menus and a new backward compatible and API compliant Dialog component that features a modal dialog option.

TRL is innovative as it delivers a runtime library module for Foundry that packages up the runtime in a way that can be shared across any number of modules / game systems utilizing it thereby saving a lot of space in any given module or game system. Optionally, it is possible to also bundle TRL directly into your module or game system. The TRL is both a Foundry library module and an NPM package providing the development dependency utilized for code

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