[!Important] This project is maintained by developer from Ukraine πΊπ¦
I do my best, but due to Russia's ongoing full-scale invasion of Ukraine, I barely have the energy to support open source projects.
If my work has been useful to you, please consider supporting Ukraine or me personally. Even your $1 has an impact!
This is a template for secure electron applications. Written following the latest safety requirements, recommendations and best practices.
Follow these steps to get started with the template:
npm run init
.npm start
.npm run compile
.That's all you need. π
[!TIP] You can explore the demo application for various frameworks and operating systems in the Deployment section. This will allow you to see how the application performs across different environments. Additionally, you can verify the auto-update functionality by installing an outdated version of the application.
β€οΈ If you like this template, give a β or send support!
When designing this template, I tried to keep ΡΠ΅ minimal, using the platform's native features to the maximum and minimizing the number of third-party dependencies.
tests
directory and use playwright.Each time you push changes to the main
branch,
the ci
workflow starts to create and deploy a new application version with then will be downloaded and applied by each app instance.
The project is designed as monorepo where each part of the application is an independent package.
Each package could have own tech stack, tests, dependencies, frameworks, etc.
All internal names are prefixed by @vite-electron-builder/*
.
There are no technical reasons for this.
It's just for you to make it easier to understand the architecture.
Initially, the repository contains only a few packages.4
packages/integrate-renderer
- A helper package that is not included in the runtime.
It is used in npm run init
to configure a new interface package.packages/electron-versions
- A set of helper functions to get the versions of internal components bundled within Electron.packages/main
- Implementation of Electron's main script.packages/preload
- Implementation of Electron's preload scripts.As you may have noticed, the repository does not contain a package that implements the application interface. The reason is that since the entire application is a mono-repository, you can use any web application based on any framework or bundler as a package for the interface.
There is only one requirement: the template expects to import renderer by @vite-electron-builder/renderer
name.
[!TIP] You can create new renderer package in interactive mode by
npm run init
.
[!NOTE] If you are using a bundler other than vite, you may need to slightly change the dev-mode.js script to run it correctly.
When an application is ready to distribute, you need to compile it into executable. We are using electron-builder for this.
npm run compile
.
In this case, you will get executable that you cat share, but it will not support auto-updates out-of-box.[!TIP] This template is configured to use GitHub Releases to distribute updates, but you can configure whatever you need. Find more in electron-builder docs.
Because the renderer
works and builds like a regular web application, you can only use dependencies that support the
browser or compile to a browser-friendly format.
This means that in the renderer
you are free to use any frontend dependencies such as Vue, React, lodash, axios and so
on. However, you CANNOT use any native Node.js APIs, such as, systeminformation
. These APIs are only available in
a Node.js runtime environment and will cause your application to crash if used in the renderer
layer. Instead, if you
need access to Node.js runtime APIs in your frontend, export a function form the preload
package.
All dependencies that require Node.js api can be used in
the preload
script.
Here is an example. Let's say you need to read some data from the file system or database in the renderer.
In the preload context, create a function that reads and returns data. To make the function announced in the preload
available in the render, you usually need to call
the electron.contextBridge.exposeInMainWorld
.
However, this template is designed to use all power of ES modules.
You can import anything from preload
in renderer
.
All the data will quietly throw through the electron.contextBridge.exposeInMainWorld()
,
so you don't need to worry about it.
// preload/src/index.ts
import {readFile} from 'node:fs/promises';
// Encapsulate types if you use typescript
interface UserData {
prop: string
}
// Will call `electron.contextBridge.exposeInMainWorld('getUserData', getUserData)`
export function getUserData(): Promise<UserData> {
return readFile('/path/to/file/in/user/filesystem.json', {encoding: 'utf8'}).then(JSON.parse);
}
Now you can import and call the method in renderer
// renderer/src/anywere/component.ts
import {getUserData} from '@vite-electron-builder/preload'
// Method will came from exposed context
// const userData = globalThis['getUserData']
const userData = await getUserData()
[!TIP] Find more in Context Isolation tutorial.
Although the preload has access to all of Node.js API, it still runs in the BrowserWindow context, so only limited electron modules are available in it.
[!TIP] Check the electron docs for the full list of available methods.
All other electron methods can be invoked in the main
.
As a result, the architecture of interaction between all modules is as follows:
sequenceDiagram
renderer->>+preload: Read data from file system
preload->>-renderer: Data
renderer->>preload: Maximize window
activate preload
preload-->>main: Invoke IPC command
activate main
main-->>preload: IPC response
deactivate main
preload->>renderer: Window maximized
deactivate preload
[!TIP] Find more in Inter-Process Communication tutorial.
All environment variables are set as part of the import.meta
, so you can access them vie the following
way: import.meta.env
.
[!NOTE] If you are using TypeScript and want to get code completion, you must add all the environment variables to the
ImportMetaEnv
intypes/env.d.ts
.
The mode option is used to specify the value of import.meta.env.MODE
and the corresponding environment variables files
that need to be loaded.
By default, there are two modes:
production
is used by defaultdevelopment
is used by npm start
scriptWhen running the build script, the environment variables are loaded from the following files in your project root:
.env # loaded in all cases
.env.local # loaded in all cases, ignored by git
.env.[mode] # only loaded in specified env mode
.env.[mode].local # only loaded in specified env mode, ignored by git
[!WARNING] To prevent accidentally leaking env variables to the client, only variables prefixed with
VITE_
are exposed to your Vite-processed code.
For example, let's take the following .env
file:
DB_PASSWORD=foobar
VITE_SOME_KEY=123
Only VITE_SOME_KEY
will be exposed as import.meta.env.VITE_SOME_KEY
to your client source code, but DB_PASSWORD
will not.
[!TIP] You can change that prefix or add another. See
envPrefix
.
npm start
Start application in development more with hot-reload.
npm run build
Runs the build
command in all workspaces if present.
npm run compile
First runs the build
script,
then compiles the project into executable using electron-builder
with the specified configuration.
npm run compile -- --dir -c.asar=false
Same as npm run compile
but pass to electron-builder
additional parameters to disable asar archive and installer
creating.
Useful for debugging compiled application.
npm run test
Executes end-to-end tests on compiled app using Playwright.
npm run typecheck
Runs the typecheck
command in all workspaces if present.
npm run create-renderer
Initializes a new Vite project named renderer
. Basically same as npm create vite
.
npm run integrate-renderer
Starts the integration process of the renderer using the Vite Electron builder.
npm run init
Set up the initial environment by creating a new renderer, integrating it, and installing the necessary packages.
See Contributing Guide.