checkers
coding club #5
real time multiplayer with socket.io
live ver at https://checkers.wiisportsresorts.dev
idk if you're allowed to make only one jump when you have two possible jumps in a row so i just force the max number of jumps for each path
- remote multiplayer with websockets, play over the internet with friends (or just the computer)
- very good looking web app
- win/lose/tie (+ confetti too)
- move descriptions ("player moved from a5 to c3, capturing b4" and stuff)
- secure (mostly) - docker and nginx, no xss (to my knowledge)
tech
- snowpack for frontend bundling, webpack for backend bundling
- svelte as component lib
- express as webserver
- socket.io as websocket framework