A browser-based save editor for Tomodachi Life: Living the Dream (Nintendo Switch). Drop your Mii.sav, Player.sav, and Map.sav files in, edit, and download a patched copy. Everything runs locally - files never leave your machine.
Player.sav.Mii.sav.Map.sav, with placement-aware footprints sourced from the game's WalkingGrid data.Translations live in messages/<locale>.json. en-US is the source of truth; locales are auto-discovered at build time. Base PRs against the dev branch.
messages/en-US.json to messages/<locale>.json (e.g. de-DE.json, ja-JP.json).npm run i18n:sync to mirror the en-US structure into your new file.npm run i18n:check, then npm run dev and pick the new language from the switcher.npm run precommit before opening a PR to the dev branch.If a language ships in multiple regional editions of the game (e.g. Spanish exists as both USes and EUes), you can offer both without duplicating the translation file. Add an alias to aliases in tools/i18n-config.ts (e.g. 'es-US': 'es-EU') and a UI-to-game mapping in src/lib/sav/gameLocale.ts ('es-US': 'USes'). Both tags then appear in the switcher, share the same UI strings, but pull region-specific game content.
This is an unofficial, fan-made tool. Tomodachi Life: Living the Dream is © Nintendo.