A ray marching implementation using WebGPU and Svelte 5, shaders written in WGSL.
š Online demo
Important: This application requires access to the WebGPU API. Please ensure your browser supports WebGPU.
git clone https://github.com/Hugo-Dz/raymarching-webgpu.git
cd raymarching-webgpu
npm install
npm run dev
MIT License Hugo Duprez