gobbledegook

Gobbledegook

My second card game, the first being Billywig, both inspired from Harry Potter. The first was similar to blackjack, not sure what this one will be yet. I'll be using Svelte on the frontend and PHP for some basic user login. This is only meant to be played locally, I'm only pushing to GitHub as a backup.

Gobbledegook

A fantasy card game.



What is Gobbledegook?

Gobbledegook is a 2 player card game where players need to collect 5 cards of the same race to win. The rules are nowhere near that simple though, since the main goal is simply to have more points at the end of the game. The game ends whenever one player calls "Gobbledegook"(hereafter GDG) by clicking the GDG button in the middle of the board. Different races have different strengths and risks with the Goblins being the most rewarding. The game is currently played on a LAN network, meaning people can play on any device they want (although designed for large screens) as long as they are on the same network. I have no plans on releasing this game to the general public because I do not own a lot of the card art, so it is more of a project intended for me to play with my friends privately. At the time of writing this, there are 6 races; Goblins, Humans, Elves, Dwarves, Beasts and Bots (with aliens possibly making an appearance one day).


What's the gameplay like?

Each user takes a turn by first drawing a card and then discarding a card. If the player thinks they have more points than their opponent, they may press the GDG button on their turn, but only after 3 turns to avoid an instant GDG click on a lucky hand. Once the gobbledegook has been declared, the opponent has 1 more turn before the results are announced. It should also be noted that each deck has a leader which significantly buffs their race, players should aim to have at least one leader before calling Gobbledegook.


What about mobile?

This game is currently not released to the general public and is not optimized for mobile. However, the game can be played on a phone it just looks ugly, I do plan on refining a mobile version but it's lower down on the list of priorities.


Contact info

If you want to contact me to discuss a PR or a bug or simply some ideas, you can email me using braithwaite.de@gmail.com.


P.S. I always appreciate those who take the time to read these, since I rarely take the time to type them! Thanks for popping in, stay awesome 😎.



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