This holds the outputs of my foray into 3D modeling, shaders, Three.JS, and psuedo-gamedev. It consists of a variety of scenes, sketches, and experiments that I created while learning and exploring the tech and methods involved with creating interactive 3D content that runs in the browser.
![]() |
![]() |
---|
Most of the stuff here is built using Blender, Three.JS, and some custom shaders. It will all run in the browser, targeting desktop devices with mouse + keyboard. SvelteKit is used as a lightweight framework for wrapping everything up and bundling releases.
Include audio integration that is generated in realtime also in the browser via my web-synth project.